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Smart/AI Toys Market Size, Share Global Analysis Report, 2024 – 2032

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Smart/AI Toys Market Size, Share, Growth Analysis Report By Distribution Channel (Offline And Online Channels), By Product (Educational Robots, Robots, And Interactive Games), By Interfacing Device (Laptops, Gaming, PC, Tablets, Smartphones, And Others), By Application (Educational, Entertainment, And Others), By Technology (Bluetooth, WiFi, And Others), And By Region - Global and Regional Industry Insights, Overview, Comprehensive Analysis, Trends, Statistical Research, Market Intelligence, Historical Data and Forecast 2024 – 2032

Industry Insights

[218+ Pages Report] According to Facts and Factors, the global smart/AI toys market size was valued at USD 13.25 billion in 2023 and is predicted to surpass USD 50.27 billion by the end of 2032. The smart/AI toys industry is expected to grow by a CAGR of 15.97% between 2024 to 2032.

global-smart-ai-toys-market-size

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logoMarket Overview

Smart toys are based on machine intelligence with interactive features. These are designed to engage children with playing and learning activities. These toys work on AI algorithms to mimic human-like responses. Also, AI toys are well equipped with connectivity features like Bluetooth and WiFi for better functionality.

logoKey Insights

  • As per the analysis shared by our research analyst, the global smart/AI toys market size is estimated to grow annually at a CAGR of around 15.97% over the forecast period (2024-2032).
  • In terms of revenue, the global smart/AI toys market size was valued at around USD 13.25 billion in 2023 and is projected to reach USD 50.27 billion by 2032.
  • Growing emphasis on education is driving the growth of the global smart/AI toys market.
  • Based on the end-user, the online channel segment is growing at a high rate and is projected to dominate the global market.
  • Based on the products, the educational robots segment is projected to swipe the largest market share.
  • Based on the materials, the smartphone segment is projected to witness a high CAGR during the forecast period.
  • Based on region, North America is expected to dominate the global market during the forecast period.

Global Smart/AI Toys Market

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logo Growth Drivers

  • Growing emphasis on education is driving the growth of the global market.

The increasing focus of people all across the globe on promoting education among children is one of the primary factors driving the growth of the global smart/AI toys market. The growing initiatives to promote education are widening the scope for smart toys in the market. The educational toys foster STEM (Science, Technology, Engineering, Mathematics) education among children. This education system builds the required skills and cognitive abilities in children.

Also, technological advancements are supporting the growth of the industry. Manufacturers are coming up with advanced smart toys to help parents and children have improved experiences. For instance, Leapfrog Enterprises unveiled the new arrivals in their newborn and preschool product portfolio in 2023. Also, one of the toys from their collections was nominated for the Toy of the year award.

logo Restraints

  • Privacy concerns are likely to hamper the growth of the global market.

The use of personal data by smart toys fosters privacy issues among people, which is likely to slow down the growth of the smart/AI toys industry. Moreover, the strict regulations and rising awareness among people regarding the security of sensitive data are further likely to hinder the growth of the industry.

logo Opportunities

  • Rising digital connectivity is expected to foster growth opportunities in the global market.

The proliferation of tablets, smartphones, and other digital devices is widening the scope of the global smart/AI toys market. There is an emerging demand for digital connectivity in the market. People are looking forward to integrating their mobile devices with every device for control, interactivity, synchronization, and access to additional content. Therefore, such a landscape is expected to propel the growth of the smart/AI toys industry.

For instance, Mattel Inc. partnered with Hasbro Inc. to come up with Barbie robotics engineering facilities in the global marketplace. It was built to offer free six coding lessons to kids intellectually.

logo Challenges

  • High cost is a big challenge in the global market.

Smart toys are a little expensive because of the inclusion of advanced technology and devices. However, this advanced machine has high retail prices, which deters price-sensitive customers and thereby limits the growth of the smart/AI toys industry.

logoSegmentation Analysis

The global smart/AI toys market can be segmented into distribution channel, product, interfacing device, application, technology, and region.

On the basis of distribution channels, the market can be segmented into offline and online channels. The online channel segment accounts for the largest share of the smart/AI toys industry. The growing popularity of online retailing channels is propelling the growth of the segment. Also, these online channels offer a wider customer reach, and therefore, manufacturers are looking forward to online retailing activities, which even help them overcome geographical limitations.

Also, these channels offer attractive deals, discounts, and convenience, which attract consumers to purchase the products online. Many online platforms like Amazon and Alibaba are expected to revolutionize the market in the coming years. Online platforms have dedicated sections for each product, like electronics and education.

Moreover, people can compare the products online by extracting extensive product information from different sites. Also, consumers can get customer reviews and make their purchasing decisions accordingly. Therefore, such a landscape is expected to fuel the growth of the segment in the coming years.

On the basis of product, the market can be segmented into educational robots, robots, and interactive games. Educational robots are the fastest-growing segment in the global smart/AI toys market. Educational robots are increasingly being adopted in educational institutions and school programs to develop competitiveness and interactive sessions among children. Educational institutes are highly integrating robotic systems into the curriculum, which is likely to boost the demand in the market.

The educational centers are adopting these robots to enhance the learning environment and offer comprehensive teaching to children. Robots make complex concepts more enjoyable to students, thereby initiating experiment based learning, which is a hands-on approach to delivering better education for future generations. All these aspects are expected to accentuate the growth of the segment significantly during the forecast period.

On the basis of interfacing devices, the market can be segmented into laptops, gaming, PCs, tablets, smartphones, and others. The smartphone segment is expected to witness significant growth during the anticipated period. One of the major reasons propelling the growth of the segment is the emergence of 5G technology. Smartphone manufacturers are coming up with improved devices to attract customers. Innovative designs, form factor elements, and display cameras boost the popularity of smartphones in the market. The increasing affordability and accessibility of smartphones are also expected to positively impact the growth trajectory of the segment during the period.

On the basis of application, the market can be segmented into educational, entertainment, and others. The education segment is poised to witness huge growth in the forthcoming years. The rising trend of integrating technology in education is one of the major reasons for the high growth of the segment. Another factor influencing the segment’s growth is the advantages of these AI toys in fostering skills like creativity, problem-solving, and critical thinking among children.

Additionally, the emergence of smart toys with an emphasis on STEM education is further increasing their popularity in the market. The advent of remote learning is also widening the scope of virtual education. Parents nowadays are looking forward to buying educational toys which can support their children’s learning.

However, the availability of personalized learning features to adapt to individual bases and preferences is further attracting parents. However, these features improve the effectiveness of educational content delivery, which is a crucial factor impacting the growth of the segment.

On the basis of technology, the market can be signed into Bluetooth, WiFi, and others. The WiFi segment is poised to witness a high CAGR in the coming years. WiFi connectivity helps manufacturers remotely upgrade their content and software at regular intervals. This is an important feature for both the manufacturers and parents to stay up-to-date with the new content and technology.

Also, the emergence of cloud-based services is expected to boost the growth of the segment. These services help people personalize and synchronize the content across multiple devices. WiFi connectivity offers important features like parental control, which helps people manage their children's interactions with toys to ensure the delivery of the right content to them.

logoReport Scope

Report Attribute

Details

Market Size in 2023

USD 13.25 Billion

Projected Market Size in 2032

USD 50.27 Billion

CAGR Growth Rate

15.97% CAGR

Base Year

2023

Forecast Years

2024-2032

Key Market Players

TOMY Company Ltd., Sanrio Company Ltd., Playmates Toys Inc., Fisher-Price Inc., Mattel Inc., LeapFrog Enterprises Inc., Konami Corporation, K’NEX Brands Inc., Kids II Inc., JAKKS Pacific Inc., Integrity Toys Inc., Dream International Ltd., and Others.

Key Segment

By Distribution Channel, By Product, By Interfacing Device, By Application, By Technology, and By Region

Major Regions Covered

North America, Europe, Asia Pacific, Latin America, and the Middle East &, Africa

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logo Regional Analysis

  • North America to dominate the global market.

North America has the largest share of the global smart/AI toys market during the forecast period. The region is the early adopter of new technologies, and therefore, it is expected to be the major market for the industry. Also, people in the region are more enthusiastic and interested in new technologies. The market in the region is highly competitive because of the established tech companies in the region. The region is a hub for technological innovation and is expected to be a major driver for the growth of the regional market.

Also, the increasing number of toys in departmental stores and online retailers in the region is further boosting the popularity of AI toys.Asia Pacific is also likely to see a steady growth rate in the coming years because of its diverse population. Also, the increasing population of kids in the region is emerging as a major factor accentuating the demand.

Moreover, the growing middle-class population, along with their disposable income, is also likely to support the growth trajectory of the regional market. Also, the surging emphasis of people on education in the region is boosting the demand for educational robotics and other smart toy markets.

logo Competitive Analysis

The key players in the global smart/AI toys market include:

  • TOMY Company Ltd.
  • Sanrio Company Ltd.
  • Playmates Toys Inc.
  • Fisher-Price Inc.
  • Mattel Inc.
  • LeapFrog Enterprises Inc.
  • Konami Corporation
  • K’NEX Brands Inc.
  • Kids II Inc.
  • JAKKS Pacific Inc.
  • Integrity Toys Inc.
  • Dream International Ltd.

For instance, Mattel Inc. came up with new updates in their virtual collectibles platform in 2023. The company has offered a peer-to-peer marketplace through this platform.

The global smart/AI toys market is segmented as follows:

logoBy Distribution Channel Segment Analysis

  • Offline
  • Online Channels

logoBy Product Segment Analysis

  • Educational Robots
  • Robots
  • Interactive Games

logoBy Interfacing Device Segment Analysis

  • Laptops
  • Gaming
  • PC
  • Tablets
  • Smartphones
  • Others

logoBy Application Segment Analysis

  • Educational
  • Entertainment
  • Others

logoBy Technology Segment Analysis

  • Bluetooth
  • WiFi
  • Others

logoBy Regional Segment Analysis

  • North America
    • The U.S.
    • Canada
    • Mexico
  • Europe
    • France
    • The UK
    • Spain
    • Germany
    • Italy
    • Rest of Europe
  • Asia Pacific
    • China
    • Japan
    • India
    • Australia
    • Southeast Asia
    • Rest of Asia Pacific
  • The Middle East & Africa
    • Saudi Arabia
    • UAE
    • Egypt
    • Kuwait
    • South Africa
    • Rest of the Middle East & Africa
  • Latin America
    • Brazil
    • Argentina
    • Rest of Latin America

Table of Content

  1. Chapter 1. Preface
    1. 1.1 Report Description and Scope
  2. 1.2 Research scope
  3. 1.3 Research methodology
    1. 1.3.1 Market Research Type
    2. 1.3.2 Market research methodology
  4. Chapter 2. Executive Summary
    1. 2.1 Global Smart/AI Toys Market, (2024 - 2032) (USD Billion)
  5. 2.2 Global Smart/AI Toys Market : snapshot
  6. Chapter 3. Global Smart/AI Toys Market - Industry Analysis
    1. 3.1 Smart/AI Toys Market: Market Dynamics
  7. 3.2 Market Drivers
    1. 3.2.1 Growing emphasis on education is driving the growth of the global market
    2. 3.2.2 Driver 2
  8. 3.3 Market Restraints
    1. 3.3.1. Privacy concerns are likely to hamper the growth of the global market.
  • 3.4 Market Opportunities
    1. 3.4.1. Rising digital connectivity is expected to foster growth opportunities in the global market.
  • 3.5 Market Challenges
    1. 3.5.1. Rising digital connectivity is expected to foster growth opportunities in the global market.
  • 3.6 Porter’s Five Forces Analysis
  • 3.7 Market Attractiveness Analysis
    1. 3.7.1 Market attractiveness analysis By Distribution Channel
    2. 3.7.2 Market attractiveness analysis By Product
    3. 3.7.3 Market attractiveness analysis By Interfacing Device
    4. 3.7.4 Market attractiveness analysis By Application
    5. 3.7.5 Market attractiveness analysis By Technology
  • Chapter 4. Global Smart/AI Toys Market- Competitive Landscape
    1. 4.1 Company market share analysis
    2. 4.1.1 Global Smart/AI Toys Market: company market share, 2023
  • 4.2 Strategic development
    1. 4.2.1 Acquisitions & mergers
    2. 4.2.2 New Product launches
    3. 4.2.3 Agreements, partnerships, cullaborations, and joint ventures
    4. 4.2.4 Research and development and Regional expansion
  • 4.3 Price trend analysis
  • Chapter 5. Global Smart/AI Toys Market - Distribution Channel Analysis
    1. 5.1 Global Smart/AI Toys Market overview: By Distribution Channel
    2. 5.1.1 Global Smart/AI Toys Market share, By Distribution Channel , 2023 and 2032
  • 5.2 Offline
    1. 5.2.1 Global Smart/AI Toys Market by Offline, 2024 - 2032 (USD Billion)
  • 5.3 Online Channels
    1. 5.3.1 Global Smart/AI Toys Market by Online Channels, 2024 - 2032 (USD Billion)
  • Chapter 6. Global Smart/AI Toys Market - Product Analysis
    1. 6.1 Global Smart/AI Toys Market overview: By Product
    2. 6.1.1 Global Smart/AI Toys Market share, By Product , 2023 and 2032
  • 6.2 Educational Robots
    1. 6.2.1 Global Smart/AI Toys Market by Educational Robots, 2024 - 2032 (USD Billion)
  • 6.3 Robots
    1. 6.3.1 Global Smart/AI Toys Market by Robots, 2024 - 2032 (USD Billion)
  • 6.4 Interactive Games
    1. 6.4.1 Global Smart/AI Toys Market by Interactive Games, 2024 - 2032 (USD Billion)
  • Chapter 7. Global Smart/AI Toys Market - Interfacing Device Analysis
    1. 7.1 Global Smart/AI Toys Market overview: By Interfacing Device
    2. 7.1.1 Global Smart/AI Toys Market share, By Interfacing Device , 2023 and 2032
  • 7.2 Laptops
    1. 7.2.1 Global Smart/AI Toys Market by Laptops, 2024 - 2032 (USD Billion)
  • 7.3 Gaming
    1. 7.3.1 Global Smart/AI Toys Market by Gaming, 2024 - 2032 (USD Billion)
  • 7.4 PC
    1. 7.4.1 Global Smart/AI Toys Market by PC, 2024 - 2032 (USD Billion)
  • 7.5 Tablets
    1. 7.5.1 Global Smart/AI Toys Market by Tablets, 2024 - 2032 (USD Billion)
  • 7.6 Smartphones
    1. 7.6.1 Global Smart/AI Toys Market by Smartphones, 2024 - 2032 (USD Billion)
  • 7.7 Others
    1. 7.7.1 Global Smart/AI Toys Market by Others, 2024 - 2032 (USD Billion)
  • Chapter 8. Global Smart/AI Toys Market - Application Analysis
    1. 8.1 Global Smart/AI Toys Market overview: By Application
    2. 8.1.1 Global Smart/AI Toys Market share, By Application , 2023 and 2032
  • 8.2 Educational
    1. 8.2.1 Global Smart/AI Toys Market by Educational, 2024 - 2032 (USD Billion)
  • 8.3 Entertainment
    1. 8.3.1 Global Smart/AI Toys Market by Entertainment, 2024 - 2032 (USD Billion)
  • 8.4 Others
    1. 8.4.1 Global Smart/AI Toys Market by Others, 2024 - 2032 (USD Billion)
  • Chapter 9. Global Smart/AI Toys Market - Technology Analysis
    1. 9.1 Global Smart/AI Toys Market overview: By Technology
    2. 9.1.1 Global Smart/AI Toys Market share, By Technology, 2023 and 2032
  • 9.2 Bluetooth
    1. 9.2.1 Global Smart/AI Toys Market by Bluetooth, 2024 - 2032 (USD Billion)
  • 9.3 WiFi
    1. 9.3.1 Global Smart/AI Toys Market by WiFi, 2024 - 2032 (USD Billion)
  • 9.4 Others
    1. 9.4.1 Global Smart/AI Toys Market by Others, 2024 - 2032 (USD Billion)
  • Chapter 10. Smart/AI Toys Market - Regional Analysis
    1. 10.1 Global Smart/AI Toys Market Regional Overview
  • 10.2 Global Smart/AI Toys Market Share, by Region, 2023 & 2032 (USD Billion)
    1. 10.3. North America
    2. 10.3.1 North America Smart/AI Toys Market, 2024 - 2032 (USD Billion)
      1. 10.3.1.1 North America Smart/AI Toys Market, by Country, 2024 - 2032 (USD Billion)
  • 10.4 North America Smart/AI Toys Market, by Distribution Channel , 2024 - 2032
    1. 10.4.1 North America Smart/AI Toys Market, by Distribution Channel , 2024 - 2032 (USD Billion)
  • 10.5 North America Smart/AI Toys Market, by Product , 2024 - 2032
    1. 10.5.1 North America Smart/AI Toys Market, by Product , 2024 - 2032 (USD Billion)
  • 10.6 North America Smart/AI Toys Market, by Interfacing Device , 2024 - 2032
    1. 10.6.1 North America Smart/AI Toys Market, by Interfacing Device , 2024 - 2032 (USD Billion)
  • 10.7 North America Smart/AI Toys Market, by Application , 2024 - 2032
    1. 10.7.1 North America Smart/AI Toys Market, by Application , 2024 - 2032 (USD Billion)
  • 10.8 North America Smart/AI Toys Market, by Technology, 2024 - 2032
    1. 10.8.1 North America Smart/AI Toys Market, by Technology, 2024 - 2032 (USD Billion)
    2. 10.9. Europe
    3. 10.9.1 Europe Smart/AI Toys Market, 2024 - 2032 (USD Billion)
      1. 10.9.1.1 Europe Smart/AI Toys Market, by Country, 2024 - 2032 (USD Billion)
  • 10.10 Europe Smart/AI Toys Market, by Distribution Channel , 2024 - 2032
    1. 10.10.1 Europe Smart/AI Toys Market, by Distribution Channel , 2024 - 2032 (USD Billion)
  • 10.11 Europe Smart/AI Toys Market, by Product , 2024 - 2032
    1. 10.11.1 Europe Smart/AI Toys Market, by Product , 2024 - 2032 (USD Billion)
  • 10.12 Europe Smart/AI Toys Market, by Interfacing Device , 2024 - 2032
    1. 10.12.1 Europe Smart/AI Toys Market, by Interfacing Device , 2024 - 2032 (USD Billion)
  • 10.13 Europe Smart/AI Toys Market, by Application , 2024 - 2032
    1. 10.13.1 Europe Smart/AI Toys Market, by Application , 2024 - 2032 (USD Billion)
  • 10.14 Europe Smart/AI Toys Market, by Technology, 2024 - 2032
    1. 10.14.1 Europe Smart/AI Toys Market, by Technology, 2024 - 2032 (USD Billion)
    2. 10.15. Asia Pacific
    3. 10.15.1 Asia Pacific Smart/AI Toys Market, 2024 - 2032 (USD Billion)
      1. 10.15.1.1 Asia Pacific Smart/AI Toys Market, by Country, 2024 - 2032 (USD Billion)
  • 10.16 Asia Pacific Smart/AI Toys Market, by Distribution Channel , 2024 - 2032
    1. 10.16.1 Asia Pacific Smart/AI Toys Market, by Distribution Channel , 2024 - 2032 (USD Billion)
  • 10.17 Asia Pacific Smart/AI Toys Market, by Product , 2024 - 2032
    1. 10.17.1 Asia Pacific Smart/AI Toys Market, by Product , 2024 - 2032 (USD Billion)
  • 10.18 Asia Pacific Smart/AI Toys Market, by Interfacing Device , 2024 - 2032
    1. 10.18.1 Asia Pacific Smart/AI Toys Market, by Interfacing Device , 2024 - 2032 (USD Billion)
  • 10.19 Asia Pacific Smart/AI Toys Market, by Application , 2024 - 2032
    1. 10.19.1 Asia Pacific Smart/AI Toys Market, by Application , 2024 - 2032 (USD Billion)
  • 10.20 Asia Pacific Smart/AI Toys Market, by Technology, 2024 - 2032
    1. 10.20.1 Asia Pacific Smart/AI Toys Market, by Technology, 2024 - 2032 (USD Billion)
    2. 10.21. Latin America
    3. 10.21.1 Latin America Smart/AI Toys Market, 2024 - 2032 (USD Billion)
      1. 10.21.1.1 Latin America Smart/AI Toys Market, by Country, 2024 - 2032 (USD Billion)
  • 10.22 Latin America Smart/AI Toys Market, by Distribution Channel , 2024 - 2032
    1. 10.22.1 Latin America Smart/AI Toys Market, by Distribution Channel , 2024 - 2032 (USD Billion)
  • 10.23 Latin America Smart/AI Toys Market, by Product , 2024 - 2032
    1. 10.23.1 Latin America Smart/AI Toys Market, by Product , 2024 - 2032 (USD Billion)
  • 10.24 Latin America Smart/AI Toys Market, by Interfacing Device , 2024 - 2032
    1. 10.24.1 Latin America Smart/AI Toys Market, by Interfacing Device , 2024 - 2032 (USD Billion)
  • 10.25 Latin America Smart/AI Toys Market, by Application , 2024 - 2032
    1. 10.25.1 Latin America Smart/AI Toys Market, by Application , 2024 - 2032 (USD Billion)
  • 10.26 Latin America Smart/AI Toys Market, by Technology, 2024 - 2032
    1. 10.26.1 Latin America Smart/AI Toys Market, by Technology, 2024 - 2032 (USD Billion)
    2. 10.27. The Middle-East and Africa
    3. 10.27.1 The Middle-East and Africa Smart/AI Toys Market, 2024 - 2032 (USD Billion)
      1. 10.27.1.1 The Middle-East and Africa Smart/AI Toys Market, by Country, 2024 - 2032 (USD Billion)
  • 10.28 The Middle-East and Africa Smart/AI Toys Market, by Distribution Channel , 2024 - 2032
    1. 10.28.1 The Middle-East and Africa Smart/AI Toys Market, by Distribution Channel , 2024 - 2032 (USD Billion)
  • 10.29 The Middle-East and Africa Smart/AI Toys Market, by Product , 2024 - 2032
    1. 10.29.1 The Middle-East and Africa Smart/AI Toys Market, by Product , 2024 - 2032 (USD Billion)
  • 10.30 The Middle-East and Africa Smart/AI Toys Market, by Interfacing Device , 2024 - 2032
    1. 10.30.1 The Middle-East and Africa Smart/AI Toys Market, by Interfacing Device , 2024 - 2032 (USD Billion)
  • 10.31 The Middle-East and Africa Smart/AI Toys Market, by Application , 2024 - 2032
    1. 10.31.1 The Middle-East and Africa Smart/AI Toys Market, by Application , 2024 - 2032 (USD Billion)
  • 10.32 The Middle-East and Africa Smart/AI Toys Market, by Technology, 2024 - 2032
    1. 10.32.1 The Middle-East and Africa Smart/AI Toys Market, by Technology, 2024 - 2032 (USD Billion)
  • Chapter 11. Company Profiles
    1. 11.1 TOMY Company Ltd.
    2. 11.1.1 Overview
    3. 11.1.2 Financials
    4. 11.1.3 Product Portfolio
    5. 11.1.4 Business Strategy
    6. 11.1.5 Recent Developments
  • 11.2 Sanrio Company Ltd.
    1. 11.2.1 Overview
    2. 11.2.2 Financials
    3. 11.2.3 Product Portfolio
    4. 11.2.4 Business Strategy
    5. 11.2.5 Recent Developments
  • 11.3 Playmates Toys Inc.
    1. 11.3.1 Overview
    2. 11.3.2 Financials
    3. 11.3.3 Product Portfolio
    4. 11.3.4 Business Strategy
    5. 11.3.5 Recent Developments
  • 11.4 Fisher-Price Inc.
    1. 11.4.1 Overview
    2. 11.4.2 Financials
    3. 11.4.3 Product Portfolio
    4. 11.4.4 Business Strategy
    5. 11.4.5 Recent Developments
  • 11.5 Mattel Inc.
    1. 11.5.1 Overview
    2. 11.5.2 Financials
    3. 11.5.3 Product Portfolio
    4. 11.5.4 Business Strategy
    5. 11.5.5 Recent Developments
  • 11.6 LeapFrog Enterprises Inc.
    1. 11.6.1 Overview
    2. 11.6.2 Financials
    3. 11.6.3 Product Portfolio
    4. 11.6.4 Business Strategy
    5. 11.6.5 Recent Developments
  • 11.7 Konami Corporation
    1. 11.7.1 Overview
    2. 11.7.2 Financials
    3. 11.7.3 Product Portfolio
    4. 11.7.4 Business Strategy
    5. 11.7.5 Recent Developments
  • 11.8 K’NEX Brands Inc.
    1. 11.8.1 Overview
    2. 11.8.2 Financials
    3. 11.8.3 Product Portfolio
    4. 11.8.4 Business Strategy
    5. 11.8.5 Recent Developments
  • 11.9 Kids II Inc.
    1. 11.9.1 Overview
    2. 11.9.2 Financials
    3. 11.9.3 Product Portfolio
    4. 11.9.4 Business Strategy
    5. 11.9.5 Recent Developments
  • 11.10 JAKKS Pacific Inc.
    1. 11.10.1 Overview
    2. 11.10.2 Financials
    3. 11.10.3 Product Portfolio
    4. 11.10.4 Business Strategy
    5. 11.10.5 Recent Developments
  • 11.11 Integrity Toys Inc.
    1. 11.11.1 Overview
    2. 11.11.2 Financials
    3. 11.11.3 Product Portfolio
    4. 11.11.4 Business Strategy
    5. 11.11.5 Recent Developments
  • 11.12 Dream International Ltd.
    1. 11.12.1 Overview
    2. 11.12.2 Financials
    3. 11.12.3 Product Portfolio
    4. 11.12.4 Business Strategy
    5. 11.12.5 Recent Developments

    List of Figures

    1. Market research Type 
    2. Market research methodology 
    3. Global Smart/AI Toys Market, 2024 - 2032 (USD Billion) 
    4. Porter’s Five Forces Analysis 
    5. Global Smart/AI Toys Market attractiveness, By Distribution Channel 
    6. Global Smart/AI Toys Market attractiveness, By Product 
    7. Global Smart/AI Toys Market attractiveness, By Interfacing Device 
    8. Global Smart/AI Toys Market attractiveness, By Application 
    9. Global Smart/AI Toys Market attractiveness, By Technology 
    10. Global Smart/AI Toys Market share by Distribution Channel , 2024 and 2032 (USD Billion) 
    11. Global Smart/AI Toys Market by Offline, 2024 - 2032 (USD Billion) 
    12. Global Smart/AI Toys Market by Online Channels, 2024 - 2032 (USD Billion) 
    13. Global Smart/AI Toys Market share by Product , 2024 and 2032 (USD Billion) 
    14. Global Smart/AI Toys Market by Educational Robots, 2024 - 2032 (USD Billion) 
    15. Global Smart/AI Toys Market by Robots, 2024 - 2032 (USD Billion) 
    16. Global Smart/AI Toys Market by Interactive Games, 2024 - 2032 (USD Billion) 
    17. Global Smart/AI Toys Market share by Interfacing Device , 2024 and 2032 (USD Billion) 
    18. Global Smart/AI Toys Market by Laptops, 2024 - 2032 (USD Billion) 
    19. Global Smart/AI Toys Market by Gaming, 2024 - 2032 (USD Billion) 
    20. Global Smart/AI Toys Market by PC, 2024 - 2032 (USD Billion) 
    21. Global Smart/AI Toys Market by Tablets, 2024 - 2032 (USD Billion) 
    22. Global Smart/AI Toys Market by Smartphones, 2024 - 2032 (USD Billion) 
    23. Global Smart/AI Toys Market by Others, 2024 - 2032 (USD Billion) 
    24. Global Smart/AI Toys Market share by Application , 2024 and 2032 (USD Billion) 
    25. Global Smart/AI Toys Market by Educational, 2024 - 2032 (USD Billion) 
    26. Global Smart/AI Toys Market by Entertainment, 2024 - 2032 (USD Billion) 
    27. Global Smart/AI Toys Market by Others, 2024 - 2032 (USD Billion) 
    28. Global Smart/AI Toys Market share by Technology, 2024 and 2032 (USD Billion) 
    29. Global Smart/AI Toys Market by Bluetooth, 2024 - 2032 (USD Billion) 
    30. Global Smart/AI Toys Market by WiFi, 2024 - 2032 (USD Billion) 
    31. Global Smart/AI Toys Market by Others, 2024 - 2032 (USD Billion) 
    32. Global Smart/AI Toys Market share, by Region, 2024 and 2032 
    33. North America Smart/AI Toys Market, 2024 - 2032 (USD Billion) 
    34. Europe Smart/AI Toys Market, 2024 - 2032 (USD Billion) 
    35. Asia Pacific Smart/AI Toys Market, 2024 - 2032 (USD Billion) 
    36. Latin America Smart/AI Toys Market, 2024 - 2032 (USD Billion) 
    37. The Middle-East and Africa Smart/AI Toys Market, 2024 - 2032 (USD Billion) 
    

    List of Tables

    1. Global Smart/AI Toys Market: Snapshot 
    2. Drivers of the Smart/AI Toys Market: impact analysis 
    3. North America Smart/AI Toys Market revenue, By Distribution Channel , 2024 - 2032 (USD Billion) 
    4. North America Smart/AI Toys Market revenue, By Product , 2024 - 2032 (USD Billion) 
    5. North America Smart/AI Toys Market revenue, By Interfacing Device , 2024 - 2032 (USD Billion) 
    6. North America Smart/AI Toys Market revenue, By Application , 2024 - 2032 (USD Billion) 
    7. North America Smart/AI Toys Market revenue, By Technology, 2024 - 2032 (USD Billion) 
    8. U.S. Smart/AI Toys Market revenue, By Distribution Channel , 2024 - 2032 (USD Billion) 
    9. U.S. Smart/AI Toys Market revenue, By Product , 2024 - 2032 (USD Billion) 
    10. U.S. Smart/AI Toys Market revenue, By Interfacing Device , 2024 - 2032 (USD Billion) 
    11. U.S. Smart/AI Toys Market revenue, By Application , 2024 - 2032 (USD Billion) 
    12. U.S. Smart/AI Toys Market revenue, By Technology, 2024 - 2032 (USD Billion) 
    13. Canada Smart/AI Toys Market revenue, By Distribution Channel , 2024 - 2032 (USD Billion) 
    14. Canada Smart/AI Toys Market revenue, By Product , 2024 - 2032 (USD Billion) 
    15. Canada Smart/AI Toys Market revenue, By Interfacing Device , 2024 - 2032 (USD Billion) 
    16. Canada Smart/AI Toys Market revenue, By Application , 2024 - 2032 (USD Billion) 
    17. Canada Smart/AI Toys Market revenue, By Technology, 2024 - 2032 (USD Billion) 
    18. Europe Smart/AI Toys Market revenue, By Distribution Channel , 2024 - 2032 (USD Billion) 
    19. Europe Smart/AI Toys Market revenue, By Product , 2024 - 2032 (USD Billion) 
    20. Europe Smart/AI Toys Market revenue, By Interfacing Device , 2024 - 2032 (USD Billion) 
    21. Europe Smart/AI Toys Market revenue, By Application , 2024 - 2032 (USD Billion) 
    22. Europe Smart/AI Toys Market revenue, By Technology, 2024 - 2032 (USD Billion) 
    23. Germany Smart/AI Toys Market revenue, By Distribution Channel , 2024 - 2032 (USD Billion) 
    24. Germany Smart/AI Toys Market revenue, By Product , 2024 - 2032 (USD Billion) 
    25. Germany Smart/AI Toys Market revenue, By Interfacing Device , 2024 - 2032 (USD Billion) 
    26. Germany Smart/AI Toys Market revenue, By Application , 2024 - 2032 (USD Billion) 
    27. Germany Smart/AI Toys Market revenue, By Technology, 2024 - 2032 (USD Billion) 
    28. France Smart/AI Toys Market revenue, By Distribution Channel , 2024 - 2032 (USD Billion) 
    29. France Smart/AI Toys Market revenue, By Product , 2024 - 2032 (USD Billion) 
    30. France Smart/AI Toys Market revenue, By Interfacing Device , 2024 - 2032 (USD Billion) 
    31. France Smart/AI Toys Market revenue, By Application , 2024 - 2032 (USD Billion) 
    32. France Smart/AI Toys Market revenue, By Technology, 2024 - 2032 (USD Billion) 
    33. U.K. Smart/AI Toys Market revenue, By Distribution Channel , 2024 - 2032 (USD Billion) 
    34. U.K. Smart/AI Toys Market revenue, By Product , 2024 - 2032 (USD Billion) 
    35. U.K. Smart/AI Toys Market revenue, By Interfacing Device , 2024 - 2032 (USD Billion) 
    36. U.K. Smart/AI Toys Market revenue, By Application , 2024 - 2032 (USD Billion) 
    37. U.K. Smart/AI Toys Market revenue, By Technology, 2024 - 2032 (USD Billion) 
    38. Italy Smart/AI Toys Market revenue, By Distribution Channel , 2024 - 2032 (USD Billion) 
    39. Italy Smart/AI Toys Market revenue, By Product , 2024 - 2032 (USD Billion) 
    40. Italy Smart/AI Toys Market revenue, By Interfacing Device , 2024 - 2032 (USD Billion) 
    41. Italy Smart/AI Toys Market revenue, By Application , 2024 - 2032 (USD Billion) 
    42. Italy Smart/AI Toys Market revenue, By Technology, 2024 - 2032 (USD Billion) 
    43. Spain Smart/AI Toys Market revenue, By Distribution Channel , 2024 - 2032 (USD Billion) 
    44. Spain Smart/AI Toys Market revenue, By Product , 2024 - 2032 (USD Billion) 
    45. Spain Smart/AI Toys Market revenue, By Interfacing Device , 2024 - 2032 (USD Billion) 
    46. Spain Smart/AI Toys Market revenue, By Application , 2024 - 2032 (USD Billion) 
    47. Spain Smart/AI Toys Market revenue, By Technology, 2024 - 2032 (USD Billion) 
    48. Rest of Europe Smart/AI Toys Market revenue, By Distribution Channel , 2024 - 2032 (USD Billion) 
    49. Rest of Europe Smart/AI Toys Market revenue, By Product , 2024 - 2032 (USD Billion) 
    50. Rest of Europe Smart/AI Toys Market revenue, By Interfacing Device , 2024 - 2032 (USD Billion) 
    51. Rest of Europe Smart/AI Toys Market revenue, By Application , 2024 - 2032 (USD Billion) 
    52. Rest of Europe Smart/AI Toys Market revenue, By Technology, 2024 - 2032 (USD Billion) 
    53. Asia Pacific Smart/AI Toys Market revenue, By Distribution Channel , 2024 - 2032 (USD Billion) 
    54. Asia Pacific Smart/AI Toys Market revenue, By Product , 2024 - 2032 (USD Billion) 
    55. Asia Pacific Smart/AI Toys Market revenue, By Interfacing Device , 2024 - 2032 (USD Billion) 
    56. Asia Pacific Smart/AI Toys Market revenue, By Application , 2024 - 2032 (USD Billion) 
    57. Asia Pacific Smart/AI Toys Market revenue, By Technology, 2024 - 2032 (USD Billion) 
    58. China Smart/AI Toys Market revenue, By Distribution Channel , 2024 - 2032 (USD Billion) 
    59. China Smart/AI Toys Market revenue, By Product , 2024 - 2032 (USD Billion) 
    60. China Smart/AI Toys Market revenue, By Interfacing Device , 2024 - 2032 (USD Billion) 
    61. China Smart/AI Toys Market revenue, By Application , 2024 - 2032 (USD Billion) 
    62. China Smart/AI Toys Market revenue, By Technology, 2024 - 2032 (USD Billion) 
    63. Japan Smart/AI Toys Market revenue, By Distribution Channel , 2024 - 2032 (USD Billion) 
    64. Japan Smart/AI Toys Market revenue, By Product , 2024 - 2032 (USD Billion) 
    65. Japan Smart/AI Toys Market revenue, By Interfacing Device , 2024 - 2032 (USD Billion) 
    66. Japan Smart/AI Toys Market revenue, By Application , 2024 - 2032 (USD Billion) 
    67. Japan Smart/AI Toys Market revenue, By Technology, 2024 - 2032 (USD Billion) 
    68. India Smart/AI Toys Market revenue, By Distribution Channel , 2024 - 2032 (USD Billion) 
    69. India Smart/AI Toys Market revenue, By Product , 2024 - 2032 (USD Billion) 
    70. India Smart/AI Toys Market revenue, By Interfacing Device , 2024 - 2032 (USD Billion) 
    71. India Smart/AI Toys Market revenue, By Application , 2024 - 2032 (USD Billion) 
    72. India Smart/AI Toys Market revenue, By Technology, 2024 - 2032 (USD Billion) 
    73. South Korea Smart/AI Toys Market revenue, By Distribution Channel , 2024 - 2032 (USD Billion) 
    74. South Korea Smart/AI Toys Market revenue, By Product , 2024 - 2032 (USD Billion) 
    75. South Korea Smart/AI Toys Market revenue, By Interfacing Device , 2024 - 2032 (USD Billion) 
    76. South Korea Smart/AI Toys Market revenue, By Application , 2024 - 2032 (USD Billion) 
    77. South Korea Smart/AI Toys Market revenue, By Technology, 2024 - 2032 (USD Billion) 
    78. South-East Asia Smart/AI Toys Market revenue, By Distribution Channel , 2024 - 2032 (USD Billion) 
    79. South-East Asia Smart/AI Toys Market revenue, By Product , 2024 - 2032 (USD Billion) 
    80. South-East Asia Smart/AI Toys Market revenue, By Interfacing Device , 2024 - 2032 (USD Billion) 
    81. South-East Asia Smart/AI Toys Market revenue, By Application , 2024 - 2032 (USD Billion) 
    82. South-East Asia Smart/AI Toys Market revenue, By Technology, 2024 - 2032 (USD Billion) 
    83. Rest of Asia Pacific Smart/AI Toys Market revenue, By Distribution Channel , 2024 - 2032 (USD Billion) 
    84. Rest of Asia Pacific Smart/AI Toys Market revenue, By Product , 2024 - 2032 (USD Billion) 
    85. Rest of Asia Pacific Smart/AI Toys Market revenue, By Interfacing Device , 2024 - 2032 (USD Billion) 
    86. Rest of Asia Pacific Smart/AI Toys Market revenue, By Application , 2024 - 2032 (USD Billion) 
    87. Rest of Asia Pacific Smart/AI Toys Market revenue, By Technology, 2024 - 2032 (USD Billion) 
    88. Latin America Smart/AI Toys Market revenue, By Distribution Channel , 2024 - 2032 (USD Billion) 
    89. Latin America Smart/AI Toys Market revenue, By Product , 2024 - 2032 (USD Billion) 
    90. Latin America Smart/AI Toys Market revenue, By Interfacing Device , 2024 - 2032 (USD Billion) 
    91. Latin America Smart/AI Toys Market revenue, By Application , 2024 - 2032 (USD Billion) 
    92. Latin America Smart/AI Toys Market revenue, By Technology, 2024 - 2032 (USD Billion) 
    93. Brazil Smart/AI Toys Market revenue, By Distribution Channel , 2024 - 2032 (USD Billion) 
    94. Brazil Smart/AI Toys Market revenue, By Product , 2024 - 2032 (USD Billion) 
    95. Brazil Smart/AI Toys Market revenue, By Interfacing Device , 2024 - 2032 (USD Billion) 
    96. Brazil Smart/AI Toys Market revenue, By Application , 2024 - 2032 (USD Billion) 
    97. Brazil Smart/AI Toys Market revenue, By Technology, 2024 - 2032 (USD Billion) 
    98. Mexico Smart/AI Toys Market revenue, By Distribution Channel , 2024 - 2032 (USD Billion) 
    99. Mexico Smart/AI Toys Market revenue, By Product , 2024 - 2032 (USD Billion) 
    100. Mexico Smart/AI Toys Market revenue, By Interfacing Device , 2024 - 2032 (USD Billion) 
    101. Mexico Smart/AI Toys Market revenue, By Application , 2024 - 2032 (USD Billion) 
    102. Mexico Smart/AI Toys Market revenue, By Technology, 2024 - 2032 (USD Billion) 
    103. Rest of Latin America Smart/AI Toys Market revenue, By Distribution Channel , 2024 - 2032 (USD Billion) 
    104. Rest of Latin America Smart/AI Toys Market revenue, By Product , 2024 - 2032 (USD Billion) 
    105. Rest of Latin America Smart/AI Toys Market revenue, By Interfacing Device , 2024 - 2032 (USD Billion) 
    106. Rest of Latin America Smart/AI Toys Market revenue, By Application , 2024 - 2032 (USD Billion) 
    107. Rest of Latin America Smart/AI Toys Market revenue, By Technology, 2024 - 2032 (USD Billion) 
    108. The Middle-East and Africa Smart/AI Toys Market revenue, By Distribution Channel , 2024 - 2032 (USD Billion) 
    109. The Middle-East and Africa Smart/AI Toys Market revenue, By Product , 2024 - 2032 (USD Billion) 
    110. The Middle-East and Africa Smart/AI Toys Market revenue, By Interfacing Device , 2024 - 2032 (USD Billion) 
    111. The Middle-East and Africa Smart/AI Toys Market revenue, By Application , 2024 - 2032 (USD Billion) 
    112. The Middle-East and Africa Smart/AI Toys Market revenue, By Technology, 2024 - 2032 (USD Billion) 
    113. GCC Countries Smart/AI Toys Market revenue, By Distribution Channel , 2024 - 2032 (USD Billion) 
    114. GCC Countries Smart/AI Toys Market revenue, By Product , 2024 - 2032 (USD Billion) 
    115. GCC Countries Smart/AI Toys Market revenue, By Interfacing Device , 2024 - 2032 (USD Billion) 
    116. GCC Countries Smart/AI Toys Market revenue, By Application , 2024 - 2032 (USD Billion) 
    117. GCC Countries Smart/AI Toys Market revenue, By Technology, 2024 - 2032 (USD Billion) 
    118. South Africa Smart/AI Toys Market revenue, By Distribution Channel , 2024 - 2032 (USD Billion) 
    119. South Africa Smart/AI Toys Market revenue, By Product , 2024 - 2032 (USD Billion) 
    120. South Africa Smart/AI Toys Market revenue, By Interfacing Device , 2024 - 2032 (USD Billion) 
    121. South Africa Smart/AI Toys Market revenue, By Application , 2024 - 2032 (USD Billion) 
    122. South Africa Smart/AI Toys Market revenue, By Technology, 2024 - 2032 (USD Billion) 
    123. Rest of Middle-East Africa Smart/AI Toys Market revenue, By Distribution Channel , 2024 - 2032 (USD Billion) 
    124. Rest of Middle-East Africa Smart/AI Toys Market revenue, By Product , 2024 - 2032 (USD Billion) 
    125. Rest of Middle-East Africa Smart/AI Toys Market revenue, By Interfacing Device , 2024 - 2032 (USD Billion) 
    126. Rest of Middle-East Africa Smart/AI Toys Market revenue, By Application , 2024 - 2032 (USD Billion) 
    127. Rest of Middle-East Africa Smart/AI Toys Market revenue, By Technology, 2024 - 2032 (USD Billion) 
    
  • Industry Major Market Players

    • TOMY Company Ltd.
    • Sanrio Company Ltd.
    • Playmates Toys Inc.
    • Fisher-Price Inc.
    • Mattel Inc.
    • LeapFrog Enterprises Inc.
    • Konami Corporation
    • K’NEX Brands Inc.
    • Kids II Inc.
    • JAKKS Pacific Inc.
    • Integrity Toys Inc.
    • Dream International Ltd.