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Healthcare Augmented and Virtual Reality Market Size & Share Analysis Report 2022-2030

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Healthcare Augmented and Virtual Reality Market Size, Share, Growth Analysis Report By End-User (Government and Defense Institutions, Hospitals, Clinics, and Surgical Centers, Research and Diagnostics Laboratories, Research Organizations and Pharma Companies, and Others), By Component (Software, Hardware, and Services), and By Region - Global and Regional Industry Insights, Overview, Comprehensive Analysis, Trends, Statistical Research, Market Intelligence, Historical Data and Forecast 2023 – 2030

Industry Insights

[233+ Pages Report] According to the report published by Facts and Factors, the global healthcare augmented and virtual reality market size was worth around USD 2.31 billion in 2022 and is predicted to grow to around USD 19.61 billion by 2030 with a compound annual growth rate (CAGR) of roughly 26.9% between 2023 and 2030. The report analyzes the global healthcare augmented and virtual reality market drivers, restraints/challenges, and the effect they have on the demands during the projection period. In addition, the report explores emerging opportunities in the healthcare augmented and virtual reality market.

global-healthcare-augmented-and-virtual-reality-market-share

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logoMarket Overview

The industry is also known as AR/VR industry and refers to the utilization of technologies related to augmented reality and virtual reality in the healthcare sector to provide patient care and treatment. The technical devices and systems in the market are supposed to be used only by trained healthcare professionals who have undergone the necessary education, training, and improved visualization sessions so that they can effectively optimize the offering of the programs. Augmented reality deals with overlaying the real world with digital information while virtual reality involves the creation of a simulated situation or an environment that is interactive.

logoKey Insights

  • As per the analysis shared by our research analyst, the global healthcare augmented and virtual reality market is estimated to grow annually at a CAGR of around 26.9% over the forecast period (2022-2030)
  • In terms of revenue, the global healthcare augmented and virtual reality market size was valued at around USD 2.31 billion in 2022 and is projected to reach USD 19.61 billion, by 2030.
  • The market is projected to grow at a significant rate due to the growing prevalence of chronic conditions
  • Based on end-user segmentation, hospitals, clinics, and surgical centers were predicted to show maximum market share in the year 2022
  • Based on component segmentation, hardware was the leading component in 2022
  • On the basis of region, North America was the leading revenue generator in 2022

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logo Growth Drivers

  • Growing Prevalence of chronic conditions to propel market demand

The global healthcare augmented and virtual reality market is projected to grow owing to the increasing prevalence of multiple chronic conditions that can severely impact the quality of life among patients. Some of these conditions include cardiovascular diseases, diabetes, and cancer and the number of patients detected with these conditions is growing at a rapid rate. This has led to higher demand for better technological systems in the healthcare sector that can aid in enhanced patient care and medical treatment. The healthcare sector received heavy investments annually as the need of the hour is to upgrade medical care across the globe.

logo Restraints

  • High cost to act as market restraints

AR/VR software and devices are high in cost which is major restraint faced by many players operating in the sector. Along with the initial investment being high, these programs can be significantly expensive in terms of operation and maintenance since they need dedicated technical teams for the initial training of healthcare professionals. Many clinics or hospitals operating in the medical field may not have the necessary resources to fund such high investments leading to the loss of consumer databases.

logo Opportunities

  • Development of specialized AR/VR solutions to provide further growth opportunities

One of the most lucrative opportunities in the global industry is in the form of the development of AR and VR solutions that are designed to deliver specific results or outcomes. These systems are tailored to meet the needs of certain medical conditions and associated treatment of therapies. For instance, augmented reality can be used to help patients suffering from arthritis to better manage their pain while virtual reality can be used for treating patients with mental health conditions.

logo Challenges

  • Regulatory concerns to challenge market growth

AR/VR technologies that are used in the healthcare sector are heavily regulated. It is essential that the product manufacturers or services obtain the necessary license and approval from regulatory bodies before entering a new market or when introducing a new product. Since these devices play an important role in the medical health conditions of patients, they have to undergo stringent quality checks before they receive approval for operations. These processes can be extremely complicated and time-consuming, thus acting as a major challenge for the industry players.

logoSegmentation Analysis

The global healthcare augmented and virtual reality market is segmented based on end-user, component, and region.

Based on end-user, the global market segments are government and defense institutions, hospitals, clinics, and surgical centers, research and diagnostics laboratories, research organizations and pharma companies, and others.

  • In 2022, the global market registered the highest growth in the hospitals, clinics, and surgical centers segment
  • Since healthcare providers are the first source of treatment and are primary caregivers, they are most likely to make use of AR/VR systems for patient treatment or care
  • Furthermore, the technology is used to provide necessary training to the professionals before they can use these devices in the live environment to avoid any mishaps
  • Research organizations, pharma companies, and diagnostic laboratories are also significant contributors to the global industry
  • AR headset developed by Microsoft and called the HoloLens 2 is sold at a starting price of USD 3,500

Based on components, the global market divisions are software, hardware, and services

  • The most significantly used component is the hardware however software and services are equally important since they ensure that the hardware provides desired results without any error
  • Software programs enable healthcare providers to create, deploy, or develop different AR/VR solutions. For instance, the software programs are used to provide training to the medical staff and also to create virtual patient consultations
  • The services segment includes various types of services like custom development, consulting, support, and training
  • A report submitted by the Healthcare Information and Management Systems Society (HIMSS) concluded that the average yearly budget for IT training in healthcare in the US is around $1,000 per full-time employee (FTE) per year

logoRecent Developments:

  • In January 2022, Magic Leap, an American technology company, allowed access to multiple healthcare companies to its second-generation AR headset. One of the companies that were provided with the early access is SentiAR which develops software for doctors allowing them to see a patient’s heart in 3-dimensions
  • In January 2023, Apple was reported to launch its new AR, mixed reality (MR) headset with healthcare and wellness-related features. As per media reports, the product will allow the user to access wellness programs like meditation and exercise thus contributing to the healthcare sector
  • In December 2022, the United States Food and Drugs Administration (FDA) announced the launch of a new webpage that is specially dedicated to information related to AR and VR devices. The agency has already approved around 39 AR/VR devices

logoReport Scope

Report Attribute

Details

Market Size in 2022

USD 2.31 Billion

Projected Market Size in 2030

USD 19.61 Billion

CAGR Growth Rate

26.9% CAGR

Base Year

2022

Forecast Years

2023-2030

Key Market Players

Google Inc., Microsoft Corporation, HTC Corporation, Alphabet Inc., 3D Systems Corporation, Intuitive Surgical Inc., Samsung Electronics Co. Ltd., AccuVein Inc., CAE Healthcare, Siemens Healthcare GmbH, Orca Health Inc., Philips Healthcare, Medtronic plc, Osso VR, ImmersiveTouch Inc., EON Reality Inc., Magic Leap Inc., and others.

Key Segment

By End-User, Component, and Region

Major Regions Covered

North America, Europe, Asia Pacific, Latin America, and the Middle East &, Africa

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logo Regional Analysis

  • North America to exceed with the highest CAGR

The global healthcare augmented and virtual reality market is projected to witness the highest CAGR in North America with the US and Canada leading with the highest revenue. One of the most important factors propelling regional growth is the existence of the already established and advanced medical infrastructure of these countries that allows access to new and breakthrough technologies for medical care.

Furthermore, the growing investments toward improving and increasing research & development activities surrounding virtual reality devices, software programs, and services could result in higher revenue. The rising use of AR/VR devices for medical training and patient care is important to regional growth. Additionally, the surging number of FDA approvals works in the favor of the US segment. Europe is projected to emerge as the second leading market due to growing investments in healthcare and IT along with the rising integration of both industries.

logo Competitive Analysis

  • Google Inc. 
  • Microsoft Corporation 
  • HTC Corporation 
  • Alphabet Inc. 
  • 3D Systems Corporation 
  • Intuitive Surgical Inc. 
  • Samsung Electronics Co. Ltd. 
  • AccuVein Inc. 
  • CAE Healthcare 
  • Siemens Healthcare GmbH 
  • Orca Health Inc. 
  • Philips Healthcare 
  • Medtronic plc 
  • Osso VR 
  • ImmersiveTouch Inc. 
  • EON Reality Inc. 
  • Magic Leap Inc.

The global healthcare augmented and virtual reality market is segmented as follows:

logoBy End-User Segment Analysis

  • Government and Defense Institutions
  • Hospitals, Clinics, and Surgical Centers
  • Research and Diagnostics Laboratories
  • Research Organizations and Pharma Companies
  • Others

logoBy Component Segment Analysis

  • Software
  • Hardware
  • Services

logoBy Regional Segment Analysis

  • North America
    • The U.S.
    • Canada
    • Mexico
  • Europe
    • France
    • The UK
    • Spain
    • Germany
    • Italy
    • Nordic Countries
      • Denmark
      • Sweden
      • Norway
    • Benelux Union
      • Belgium
      • The Netherlands
      • Luxembourg
    • Rest of Europe
  • Asia Pacific
    • China
    • Japan
    • India
    • Australia
    • South Korea
    • Southeast Asia
      • Indonesia
      • Thailand
      • Malaysia
      • Singapore
      • Rest of Southeast Asia
    • Rest of Asia Pacific
  • The Middle East & Africa
    • Saudi Arabia
    • UAE
    • Egypt
    • South Africa
    • Rest of the Middle East & Africa
  • Latin America
    • Brazil
    • Argentina
    • Rest of Latin America

Table of Content

  1. Chapter 1. Preface
    1. 1.1 Report Description and Scope
  2. 1.2 Research scope
  3. 1.3 Research methodology
    1. 1.3.1 Market Research Type
    2. 1.3.2 Market research methodology
  4. Chapter 2. Executive Summary
    1. 2.1 Global Healthcare Augmented and Virtual Reality Market, (2023 - 2030) (USD Billion)
  5. 2.2 Global Healthcare Augmented and Virtual Reality Market : snapshot
  6. Chapter 3. Global Healthcare Augmented and Virtual Reality Market - Industry Analysis
    1. 3.1 Healthcare Augmented and Virtual Reality Market: Market Dynamics
  7. 3.2 Market Drivers
    1. 3.2.1 Growing Prevalence of chronic conditions to propel market demand
    2. 3.2.2 Driver 2
  8. 3.3 Market Restraints
  9. 3.4 Market Opportunities
  10. 3.5 Market Challenges
  11. 3.6 Porter’s Five Forces Analysis
  12. 3.7 Market Attractiveness Analysis
    1. 3.7.1 Market attractiveness analysis By End-User
    2. 3.7.2 Market attractiveness analysis By Component
  13. Chapter 4. Global Healthcare Augmented and Virtual Reality Market- Competitive Landscape
    1. 4.1 Company market share analysis
    2. 4.1.1 Global Healthcare Augmented and Virtual Reality Market: company market share, 2022
  14. 4.2 Strategic development
    1. 4.2.1 Acquisitions & mergers
    2. 4.2.2 New Product launches
    3. 4.2.3 Agreements, partnerships, cullaborations, and joint ventures
    4. 4.2.4 Research and development and Regional expansion
  15. 4.3 Price trend analysis
  16. Chapter 5. Global Healthcare Augmented and Virtual Reality Market - End-User Analysis
    1. 5.1 Global Healthcare Augmented and Virtual Reality Market overview: By End-User
    2. 5.1.1 Global Healthcare Augmented and Virtual Reality Market share, By End-User, 2022 and 2030
  17. 5.2 Government and Defense Institutions
    1. 5.2.1 Global Healthcare Augmented and Virtual Reality Market by Government and Defense Institutions, 2023 - 2030 (USD Billion)
  18. 5.3 Hospitals, Clinics, and Surgical Centers
    1. 5.3.1 Global Healthcare Augmented and Virtual Reality Market by Hospitals, Clinics, and Surgical Centers, 2023 - 2030 (USD Billion)
  19. 5.4 Research and Diagnostics Laboratories
    1. 5.4.1 Global Healthcare Augmented and Virtual Reality Market by Research and Diagnostics Laboratories, 2023 - 2030 (USD Billion)
  20. 5.5 Research Organizations and Pharma Companies
    1. 5.5.1 Global Healthcare Augmented and Virtual Reality Market by Research Organizations and Pharma Companies, 2023 - 2030 (USD Billion)
  21. 5.6 Others
    1. 5.6.1 Global Healthcare Augmented and Virtual Reality Market by Others, 2023 - 2030 (USD Billion)
  22. Chapter 6. Global Healthcare Augmented and Virtual Reality Market - Component Analysis
    1. 6.1 Global Healthcare Augmented and Virtual Reality Market overview: By Component
    2. 6.1.1 Global Healthcare Augmented and Virtual Reality Market share, By Component, 2022 and 2030
  23. 6.2 Software
    1. 6.2.1 Global Healthcare Augmented and Virtual Reality Market by Software, 2023 - 2030 (USD Billion)
  24. 6.3 Hardware
    1. 6.3.1 Global Healthcare Augmented and Virtual Reality Market by Hardware, 2023 - 2030 (USD Billion)
  25. 6.4 Services
    1. 6.4.1 Global Healthcare Augmented and Virtual Reality Market by Services, 2023 - 2030 (USD Billion)
  26. Chapter 7. Healthcare Augmented and Virtual Reality Market - Regional Analysis
    1. 7.1 Global Healthcare Augmented and Virtual Reality Market Regional Overview
  27. 7.2 Global Healthcare Augmented and Virtual Reality Market Share, by Region, 2022 & 2030 (USD Billion)
    1. 7.3. North America
    2. 7.3.1 North America Healthcare Augmented and Virtual Reality Market, 2023 - 2030 (USD Billion)
      1. 7.3.1.1 North America Healthcare Augmented and Virtual Reality Market, by Country, 2023 - 2030 (USD Billion)
  28. 7.4 North America Healthcare Augmented and Virtual Reality Market, by End-User, 2023 - 2030
    1. 7.4.1 North America Healthcare Augmented and Virtual Reality Market, by End-User, 2023 - 2030 (USD Billion)
  29. 7.5 North America Healthcare Augmented and Virtual Reality Market, by Component, 2023 - 2030
    1. 7.5.1 North America Healthcare Augmented and Virtual Reality Market, by Component, 2023 - 2030 (USD Billion)
    2. 7.6. Europe
    3. 7.6.1 Europe Healthcare Augmented and Virtual Reality Market, 2023 - 2030 (USD Billion)
      1. 7.6.1.1 Europe Healthcare Augmented and Virtual Reality Market, by Country, 2023 - 2030 (USD Billion)
  30. 7.7 Europe Healthcare Augmented and Virtual Reality Market, by End-User, 2023 - 2030
    1. 7.7.1 Europe Healthcare Augmented and Virtual Reality Market, by End-User, 2023 - 2030 (USD Billion)
  31. 7.8 Europe Healthcare Augmented and Virtual Reality Market, by Component, 2023 - 2030
    1. 7.8.1 Europe Healthcare Augmented and Virtual Reality Market, by Component, 2023 - 2030 (USD Billion)
    2. 7.9. Asia Pacific
    3. 7.9.1 Asia Pacific Healthcare Augmented and Virtual Reality Market, 2023 - 2030 (USD Billion)
      1. 7.9.1.1 Asia Pacific Healthcare Augmented and Virtual Reality Market, by Country, 2023 - 2030 (USD Billion)
  32. 7.10 Asia Pacific Healthcare Augmented and Virtual Reality Market, by End-User, 2023 - 2030
    1. 7.10.1 Asia Pacific Healthcare Augmented and Virtual Reality Market, by End-User, 2023 - 2030 (USD Billion)
  33. 7.11 Asia Pacific Healthcare Augmented and Virtual Reality Market, by Component, 2023 - 2030
    1. 7.11.1 Asia Pacific Healthcare Augmented and Virtual Reality Market, by Component, 2023 - 2030 (USD Billion)
    2. 7.12. Latin America
    3. 7.12.1 Latin America Healthcare Augmented and Virtual Reality Market, 2023 - 2030 (USD Billion)
      1. 7.12.1.1 Latin America Healthcare Augmented and Virtual Reality Market, by Country, 2023 - 2030 (USD Billion)
  34. 7.13 Latin America Healthcare Augmented and Virtual Reality Market, by End-User, 2023 - 2030
    1. 7.13.1 Latin America Healthcare Augmented and Virtual Reality Market, by End-User, 2023 - 2030 (USD Billion)
  35. 7.14 Latin America Healthcare Augmented and Virtual Reality Market, by Component, 2023 - 2030
    1. 7.14.1 Latin America Healthcare Augmented and Virtual Reality Market, by Component, 2023 - 2030 (USD Billion)
    2. 7.15. The Middle-East and Africa
    3. 7.15.1 The Middle-East and Africa Healthcare Augmented and Virtual Reality Market, 2023 - 2030 (USD Billion)
      1. 7.15.1.1 The Middle-East and Africa Healthcare Augmented and Virtual Reality Market, by Country, 2023 - 2030 (USD Billion)
  36. 7.16 The Middle-East and Africa Healthcare Augmented and Virtual Reality Market, by End-User, 2023 - 2030
    1. 7.16.1 The Middle-East and Africa Healthcare Augmented and Virtual Reality Market, by End-User, 2023 - 2030 (USD Billion)
  37. 7.17 The Middle-East and Africa Healthcare Augmented and Virtual Reality Market, by Component, 2023 - 2030
    1. 7.17.1 The Middle-East and Africa Healthcare Augmented and Virtual Reality Market, by Component, 2023 - 2030 (USD Billion)
  38. Chapter 8. Company Profiles
    1. 8.1 Google Inc.
    2. 8.1.1 Overview
    3. 8.1.2 Financials
    4. 8.1.3 Product Portfolio
    5. 8.1.4 Business Strategy
    6. 8.1.5 Recent Developments
  39. 8.2 Microsoft Corporation
    1. 8.2.1 Overview
    2. 8.2.2 Financials
    3. 8.2.3 Product Portfolio
    4. 8.2.4 Business Strategy
    5. 8.2.5 Recent Developments
  40. 8.3 HTC Corporation
    1. 8.3.1 Overview
    2. 8.3.2 Financials
    3. 8.3.3 Product Portfolio
    4. 8.3.4 Business Strategy
    5. 8.3.5 Recent Developments
  41. 8.4 Alphabet Inc.
    1. 8.4.1 Overview
    2. 8.4.2 Financials
    3. 8.4.3 Product Portfolio
    4. 8.4.4 Business Strategy
    5. 8.4.5 Recent Developments
  42. 8.5 3D Systems Corporation
    1. 8.5.1 Overview
    2. 8.5.2 Financials
    3. 8.5.3 Product Portfolio
    4. 8.5.4 Business Strategy
    5. 8.5.5 Recent Developments
  43. 8.6 Intuitive Surgical Inc.
    1. 8.6.1 Overview
    2. 8.6.2 Financials
    3. 8.6.3 Product Portfolio
    4. 8.6.4 Business Strategy
    5. 8.6.5 Recent Developments
  44. 8.7 Samsung Electronics Co. Ltd.
    1. 8.7.1 Overview
    2. 8.7.2 Financials
    3. 8.7.3 Product Portfolio
    4. 8.7.4 Business Strategy
    5. 8.7.5 Recent Developments
  45. 8.8 AccuVein Inc.
    1. 8.8.1 Overview
    2. 8.8.2 Financials
    3. 8.8.3 Product Portfolio
    4. 8.8.4 Business Strategy
    5. 8.8.5 Recent Developments
  46. 8.9 CAE Healthcare
    1. 8.9.1 Overview
    2. 8.9.2 Financials
    3. 8.9.3 Product Portfolio
    4. 8.9.4 Business Strategy
    5. 8.9.5 Recent Developments
  47. 8.10 Siemens Healthcare GmbH
    1. 8.10.1 Overview
    2. 8.10.2 Financials
    3. 8.10.3 Product Portfolio
    4. 8.10.4 Business Strategy
    5. 8.10.5 Recent Developments
  48. 8.11 Orca Health Inc.
    1. 8.11.1 Overview
    2. 8.11.2 Financials
    3. 8.11.3 Product Portfolio
    4. 8.11.4 Business Strategy
    5. 8.11.5 Recent Developments
  49. 8.12 Philips Healthcare
    1. 8.12.1 Overview
    2. 8.12.2 Financials
    3. 8.12.3 Product Portfolio
    4. 8.12.4 Business Strategy
    5. 8.12.5 Recent Developments
  50. 8.13 Medtronic plc
    1. 8.13.1 Overview
    2. 8.13.2 Financials
    3. 8.13.3 Product Portfolio
    4. 8.13.4 Business Strategy
    5. 8.13.5 Recent Developments
  51. 8.14 Osso VR
    1. 8.14.1 Overview
    2. 8.14.2 Financials
    3. 8.14.3 Product Portfolio
    4. 8.14.4 Business Strategy
    5. 8.14.5 Recent Developments
  52. 8.15 ImmersiveTouch Inc.
    1. 8.15.1 Overview
    2. 8.15.2 Financials
    3. 8.15.3 Product Portfolio
    4. 8.15.4 Business Strategy
    5. 8.15.5 Recent Developments
  53. 8.16 EON Reality Inc.
    1. 8.16.1 Overview
    2. 8.16.2 Financials
    3. 8.16.3 Product Portfolio
    4. 8.16.4 Business Strategy
    5. 8.16.5 Recent Developments
  54. 8.17 Magic Leap Inc.
    1. 8.17.1 Overview
    2. 8.17.2 Financials
    3. 8.17.3 Product Portfolio
    4. 8.17.4 Business Strategy
    5. 8.17.5 Recent Developments

    List of Figures

    1. Market research Type 
    2. Market research methodology 
    3. Global Healthcare Augmented and Virtual Reality Market, 2023 - 2030 (USD Billion) 
    4. Porter’s Five Forces Analysis 
    5. Global Healthcare Augmented and Virtual Reality Market attractiveness, By End-User 
    6. Global Healthcare Augmented and Virtual Reality Market attractiveness, By Component 
    7. Global Healthcare Augmented and Virtual Reality Market share by End-User, 2023 and 2030 (USD Billion) 
    8. Global Healthcare Augmented and Virtual Reality Market by Government and Defense Institutions, 2023 - 2030 (USD Billion) 
    9. Global Healthcare Augmented and Virtual Reality Market by Hospitals, Clinics, and Surgical Centers, 2023 - 2030 (USD Billion) 
    10. Global Healthcare Augmented and Virtual Reality Market by Research and Diagnostics Laboratories, 2023 - 2030 (USD Billion) 
    11. Global Healthcare Augmented and Virtual Reality Market by Research Organizations and Pharma Companies, 2023 - 2030 (USD Billion) 
    12. Global Healthcare Augmented and Virtual Reality Market by Others, 2023 - 2030 (USD Billion) 
    13. Global Healthcare Augmented and Virtual Reality Market share by Component, 2023 and 2030 (USD Billion) 
    14. Global Healthcare Augmented and Virtual Reality Market by Software, 2023 - 2030 (USD Billion) 
    15. Global Healthcare Augmented and Virtual Reality Market by Hardware, 2023 - 2030 (USD Billion) 
    16. Global Healthcare Augmented and Virtual Reality Market by Services, 2023 - 2030 (USD Billion) 
    17. Global Healthcare Augmented and Virtual Reality Market share, by Region, 2023 and 2030 
    18. North America Healthcare Augmented and Virtual Reality Market, 2023 - 2030 (USD Billion) 
    19. Europe Healthcare Augmented and Virtual Reality Market, 2023 - 2030 (USD Billion) 
    20. Asia Pacific Healthcare Augmented and Virtual Reality Market, 2023 - 2030 (USD Billion) 
    21. Latin America Healthcare Augmented and Virtual Reality Market, 2023 - 2030 (USD Billion) 
    22. The Middle-East and Africa Healthcare Augmented and Virtual Reality Market, 2023 - 2030 (USD Billion) 
    

    List of Tables

    1. Global Healthcare Augmented and Virtual Reality Market: Snapshot 
    2. Drivers of the Healthcare Augmented and Virtual Reality Market: impact analysis 
    3. North America Healthcare Augmented and Virtual Reality Market revenue, By End-User, 2023 - 2030 (USD Billion) 
    4. North America Healthcare Augmented and Virtual Reality Market revenue, By Component, 2023 - 2030 (USD Billion) 
    5. U.S. Healthcare Augmented and Virtual Reality Market revenue, By End-User, 2023 - 2030 (USD Billion) 
    6. U.S. Healthcare Augmented and Virtual Reality Market revenue, By Component, 2023 - 2030 (USD Billion) 
    7. Canada Healthcare Augmented and Virtual Reality Market revenue, By End-User, 2023 - 2030 (USD Billion) 
    8. Canada Healthcare Augmented and Virtual Reality Market revenue, By Component, 2023 - 2030 (USD Billion) 
    9. Europe Healthcare Augmented and Virtual Reality Market revenue, By End-User, 2023 - 2030 (USD Billion) 
    10. Europe Healthcare Augmented and Virtual Reality Market revenue, By Component, 2023 - 2030 (USD Billion) 
    11. Germany Healthcare Augmented and Virtual Reality Market revenue, By End-User, 2023 - 2030 (USD Billion) 
    12. Germany Healthcare Augmented and Virtual Reality Market revenue, By Component, 2023 - 2030 (USD Billion) 
    13. France Healthcare Augmented and Virtual Reality Market revenue, By End-User, 2023 - 2030 (USD Billion) 
    14. France Healthcare Augmented and Virtual Reality Market revenue, By Component, 2023 - 2030 (USD Billion) 
    15. U.K. Healthcare Augmented and Virtual Reality Market revenue, By End-User, 2023 - 2030 (USD Billion) 
    16. U.K. Healthcare Augmented and Virtual Reality Market revenue, By Component, 2023 - 2030 (USD Billion) 
    17. Italy Healthcare Augmented and Virtual Reality Market revenue, By End-User, 2023 - 2030 (USD Billion) 
    18. Italy Healthcare Augmented and Virtual Reality Market revenue, By Component, 2023 - 2030 (USD Billion) 
    19. Spain Healthcare Augmented and Virtual Reality Market revenue, By End-User, 2023 - 2030 (USD Billion) 
    20. Spain Healthcare Augmented and Virtual Reality Market revenue, By Component, 2023 - 2030 (USD Billion) 
    21. Rest of Europe Healthcare Augmented and Virtual Reality Market revenue, By End-User, 2023 - 2030 (USD Billion) 
    22. Rest of Europe Healthcare Augmented and Virtual Reality Market revenue, By Component, 2023 - 2030 (USD Billion) 
    23. Asia Pacific Healthcare Augmented and Virtual Reality Market revenue, By End-User, 2023 - 2030 (USD Billion) 
    24. Asia Pacific Healthcare Augmented and Virtual Reality Market revenue, By Component, 2023 - 2030 (USD Billion) 
    25. China Healthcare Augmented and Virtual Reality Market revenue, By End-User, 2023 - 2030 (USD Billion) 
    26. China Healthcare Augmented and Virtual Reality Market revenue, By Component, 2023 - 2030 (USD Billion) 
    27. Japan Healthcare Augmented and Virtual Reality Market revenue, By End-User, 2023 - 2030 (USD Billion) 
    28. Japan Healthcare Augmented and Virtual Reality Market revenue, By Component, 2023 - 2030 (USD Billion) 
    29. India Healthcare Augmented and Virtual Reality Market revenue, By End-User, 2023 - 2030 (USD Billion) 
    30. India Healthcare Augmented and Virtual Reality Market revenue, By Component, 2023 - 2030 (USD Billion) 
    31. South Korea Healthcare Augmented and Virtual Reality Market revenue, By End-User, 2023 - 2030 (USD Billion) 
    32. South Korea Healthcare Augmented and Virtual Reality Market revenue, By Component, 2023 - 2030 (USD Billion) 
    33. South-East Asia Healthcare Augmented and Virtual Reality Market revenue, By End-User, 2023 - 2030 (USD Billion) 
    34. South-East Asia Healthcare Augmented and Virtual Reality Market revenue, By Component, 2023 - 2030 (USD Billion) 
    35. Rest of Asia Pacific Healthcare Augmented and Virtual Reality Market revenue, By End-User, 2023 - 2030 (USD Billion) 
    36. Rest of Asia Pacific Healthcare Augmented and Virtual Reality Market revenue, By Component, 2023 - 2030 (USD Billion) 
    37. Latin America Healthcare Augmented and Virtual Reality Market revenue, By End-User, 2023 - 2030 (USD Billion) 
    38. Latin America Healthcare Augmented and Virtual Reality Market revenue, By Component, 2023 - 2030 (USD Billion) 
    39. Brazil Healthcare Augmented and Virtual Reality Market revenue, By End-User, 2023 - 2030 (USD Billion) 
    40. Brazil Healthcare Augmented and Virtual Reality Market revenue, By Component, 2023 - 2030 (USD Billion) 
    41. Mexico Healthcare Augmented and Virtual Reality Market revenue, By End-User, 2023 - 2030 (USD Billion) 
    42. Mexico Healthcare Augmented and Virtual Reality Market revenue, By Component, 2023 - 2030 (USD Billion) 
    43. Rest of Latin America Healthcare Augmented and Virtual Reality Market revenue, By End-User, 2023 - 2030 (USD Billion) 
    44. Rest of Latin America Healthcare Augmented and Virtual Reality Market revenue, By Component, 2023 - 2030 (USD Billion) 
    45. The Middle-East and Africa Healthcare Augmented and Virtual Reality Market revenue, By End-User, 2023 - 2030 (USD Billion) 
    46. The Middle-East and Africa Healthcare Augmented and Virtual Reality Market revenue, By Component, 2023 - 2030 (USD Billion) 
    47. GCC Countries Healthcare Augmented and Virtual Reality Market revenue, By End-User, 2023 - 2030 (USD Billion) 
    48. GCC Countries Healthcare Augmented and Virtual Reality Market revenue, By Component, 2023 - 2030 (USD Billion) 
    49. South Africa Healthcare Augmented and Virtual Reality Market revenue, By End-User, 2023 - 2030 (USD Billion) 
    50. South Africa Healthcare Augmented and Virtual Reality Market revenue, By Component, 2023 - 2030 (USD Billion) 
    51. Rest of Middle-East Africa Healthcare Augmented and Virtual Reality Market revenue, By End-User, 2023 - 2030 (USD Billion) 
    52. Rest of Middle-East Africa Healthcare Augmented and Virtual Reality Market revenue, By Component, 2023 - 2030 (USD Billion) 
    

Industry Major Market Players

  • Google Inc. 
  • Microsoft Corporation 
  • HTC Corporation 
  • Alphabet Inc. 
  • 3D Systems Corporation 
  • Intuitive Surgical Inc. 
  • Samsung Electronics Co. Ltd. 
  • AccuVein Inc. 
  • CAE Healthcare 
  • Siemens Healthcare GmbH 
  • Orca Health Inc. 
  • Philips Healthcare 
  • Medtronic plc 
  • Osso VR 
  • ImmersiveTouch Inc. 
  • EON Reality Inc. 
  • Magic Leap Inc.